Euro Fog Tag
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/24/2022 - Last Updated: 02/15/2023 - Europe - 10 Players [v1.02]
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Starduster
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:01:27
23960
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    Units in vision only
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    0/?
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Siegfried_1
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
27:00:36
22900
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    Units in vision only
  • 0
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Copter Command [ 36000 / 36000 ] Airborne Assault [ 72300 / 108000 ]
Max Force [ 23805 / 32400 ] Max Blast [ 23805 / 64800 ]
kounossai
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:02:53
38800
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    Units in vision only
  • 0
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Snipe Attack [ 48600 / 48600 ] Super Snipe [ 81460 / 97200 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
SendIt
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:03:20
33000
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    Units in vision only
  • 0
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    0/?
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Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
lwj910322
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
30:11:52
20
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Morale Boost [ 53995 / 72000 ] Samurai Spirit [ 53995 / 126000 ]
Copter Command [ 0 / 43200 ] Airborne Assault [ 0 / 129600 ]
queen12
No day-to-day abilities. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
27:00:35
17600
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    Units in vision only
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SUPER
Copter Command [ 32400 / 32400 ] Airborne Assault [ 35835 / 97200 ]
Jer031
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
30:22:22
2800
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    Units in vision only
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Hyper Repair [ 8210 / 59400 ] Hyper Upgrade [ 8210 / 118800 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
ShiningForce4
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:11:12
900
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    Units in vision only
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Copter Command [ 6300 / 18000 ] Airborne Assault [ 6300 / 54000 ]
Snipe Attack [ 3150 / 27000 ] Super Snipe [ 3150 / 54000 ]
JackOfClubs
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:01:33
24800
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    Units in vision only
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 48260 / 54000 ]
Double Time [ 24880 / 27000 ] Victory March [ 24880 / 72000 ]
pizzapie4eva
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
49800
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    Units in vision only
  • 0
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Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 97200 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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