Endless onslaught!!
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/28/2022 - Last Updated: 01/05/2023 - Dawn of the Dead mod
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Sp4rky Sp4rky
No day-to-day abilities.
07:10:22
4600
Sideslip [ 19180 / 21600 ] Sidewinder [ 19180 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
dision dision
Units cost +20% more to build, but gain +30% attack and defense.
15:06:25
6400
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
jrem10 jrem10
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:20:07
7000
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
lavarock lavarock
Units cost +20% more to build, but gain +30% attack and defense.
18:00:27
10240
Morale Boost [ 5480 / 43200 ] Samurai Spirit [ 5480 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
J4guy J4guy
Units cost +20% more to build, but gain +30% attack and defense.
15:11:40
3400
Morale Boost [ 24360 / 43200 ] Samurai Spirit [ 24360 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
3Taylor 3Taylor
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:04:49
6100
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
lovely_night lovely_night
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:15:20
1880
Gold Rush [ 21600 / 21600 ] Power of Money [ 22120 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
XanderSDM XanderSDM
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:02:53
7000
Snipe Attack [ 11160 / 27000 ] Super Snipe [ 11160 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Urban Dropbear Urban Dropbear
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:03:57
3000
Snipe Attack [ 2860 / 32400 ] Super Snipe [ 2860 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Excidium Excidium
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:19:11
17700
Snipe Attack [ 30240 / 37800 ] Super Snipe [ 30240 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Therasis Therasis
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
1155520
Gold Rush [ 28800 / 28800 ] Power of Money [ 86400 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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