Team Game 3v3
Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/26/2022 - Last Updated: 11/18/2022 - The only thing I know for real
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Master167
Luck on attacks is +0 to +19%.
00:00:00
45500
  • 0
  • 0
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    0/?
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Player team
Lucky Star [ 21150 / 27000 ] Lady Luck [ 21150 / 54000 ]
queen12
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:03:35
19000
  • 0
  • 0
  • 0
    0/?
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Player team
Tsunami [ 5150 / 36000 ] Typhoon [ 5150 / 63000 ]
Kuros
Units gain +10% attack.
09:17:12
24000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Joly
Luck on attacks is +0 to +19%.
12:12:40
800
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    0/?
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Player team
Lucky Star [ 23450 / 27000 ] Lady Luck [ 23450 / 54000 ]
lavarock
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:16:26
3000
  • 0
  • 0
  • 0
    0/?
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Player team
Tsunami [ 11600 / 36000 ] Typhoon [ 11600 / 63000 ]
OneOmega
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:23:20
16000
  • 0
  • 0
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    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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