for fun
Day 54 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/28/2022 - Last Updated: 04/28/2023 - Hide and seek
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
JessePoop
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:16:11
2000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 34800 / 54000 ]
Musicbox37
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:16:24
4000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 440 / 54000 ] Meteor Strike II [ 440 / 90000 ]
velane138
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
44:02:50
600
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 740 / 57600 ] Prime Tactics [ 740 / 100800 ]
Dubbz1
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
65040
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 64800 / 64800 ] Samurai Spirit [ 103910 / 113400 ]
Xponentialchaos
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:00:55
7700
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 19610 / 32400 ] Super Snipe [ 19610 / 64800 ]
Migreo
No day-to-day abilities.
18:20:26
1800
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 22520 / 45000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
29:20:41
3520
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 4980 / 43200 ] Samurai Spirit [ 4980 / 75600 ]
Login0313
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:16:42
6800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 10900 / 32400 ] Counter Break [ 10900 / 54000 ]
battlecat121
Units cost +20% more to build, but gain +30% attack and defense.
31:08:29
13120
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 62430 / 75600 ]
G47Rush
Units cost +20% more to build, but gain +30% attack and defense.
09:18:05
3000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Kanuya
Units cost +20% more to build, but gain +30% attack and defense.
20:10:35
5960
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 54900 / 63000 ]
Nicotrossel
Luck on attacks is -14% to +29%.
08:18:56
2000
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Fancy Chips!
Units cost is reduced to 90% (10% cheaper).
02:17:37
5100
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 32400 / 32400 ] Merchant Union [ 50890 / 54000 ]
CaerXhan
Units cost +20% more to build, but gain +30% attack and defense.
48:12:15
23840
  • 0
    Units in vision only
  • 0
  • 0
POWER
lonleychopper
Units cost +20% more to build, but gain +30% attack and defense.
08:16:53
2000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
wubbzo
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
30:18:44
11000
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 27420 / 28800 ] Power of Money [ 27420 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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