Apocalypse Now
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/28/2022 - Last Updated: 02/10/2023 - prevent the apocalypse
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
tubes2
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
171700
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    Units in vision only
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Player team
Meteor Strike [ 162000 / 162000 ] Meteor Strike II [ 270000 / 270000 ]
AtlasOfTheAlps
Units cost is reduced to 90% (10% cheaper).
31:18:11
35720
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    Units in vision only
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Player team
Barter [ 59400 / 59400 ] Merchant Union [ 99000 / 99000 ]
Kakaschkovjew
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
39:03:32
1190988
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Player team
SUPER
paaranoja
Units cost is reduced to 90% (10% cheaper).
39:04:08
6435
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Player team
Barter [ 46615 / 81000 ] Merchant Union [ 46615 / 135000 ]
sh0ckc0ref7
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
37:17:32
900
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Player team
Terrain Tactics [ 900 / 57600 ] Prime Tactics [ 900 / 100800 ]
RiQQ92
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:03:50
151200
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    Units in vision only
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 31675 / 86400 ]
Bane2407
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:20:38
37000
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    Units in vision only
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Lazzok
Units cost is reduced to 90% (10% cheaper).
15:11:37
18920
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    Units in vision only
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Player team
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
SilverArtix
Units repair +1 additional HP (note: liable for costs).
05:17:33
21800
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    Units in vision only
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Player team
Lucky Lass [ 0 / 37800 ] Covering Fire [ 0 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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