Another FFA
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/28/2022 - Last Updated: 12/26/2022 - Eye of the Hurricane
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
MommasBoy MommasBoy
No day-to-day abilities.
17:10:18
31900
Hyper Repair [ 32400 / 37800 ] Hyper Upgrade [ 32400 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Lazzok Lazzok
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:00:31
17400
Terrain Tactics [ 18300 / 43200 ] Prime Tactics [ 18300 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Stealer Stealer
No day-to-day abilities.
27:09:00
46700
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 45450 / 86400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Goose422 Goose422
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
23:00:20
200
POWER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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kuro95 kuro95
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:19:21
1900
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Angeil Angeil
No day-to-day abilities.
15:15:24
23700
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Coolmc222 Coolmc222
Luck on attacks is -9% to +24%.
25:16:59
39800
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 75600 / 75600 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Threeking Threeking
No day-to-day abilities.
00:00:00
21600
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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SeeknDestroy SeeknDestroy
No day-to-day abilities.
07:14:02
12000
Hyper Repair [ 18650 / 27000 ] Hyper Upgrade [ 18650 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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linguistics13 linguistics13
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:21:33
22000
Max Force [ 12500 / 27000 ] Max Blast [ 12500 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Spiritoffire Spiritoffire
No day-to-day abilities.
20:14:26
35000
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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1000Pardons 1000Pardons
No day-to-day abilities.
06:05:25
14000
Hyper Repair [ 2500 / 27000 ] Hyper Upgrade [ 2500 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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nightublette nightublette
Luck on attacks is -9% to +24%.
10:00:26
17600
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 40950 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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omphalos omphalos
Luck on attacks is -9% to +24%.
20:10:40
1000
Brute Force [ 48600 / 48600 ] Barbaric Blow [ 49500 / 97200 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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