Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/31/2022 - Last Updated: 12/12/2022 - Three Ring Circus
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
RedWalrus92
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
54780
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Argusdubbs
Units cost +20% more to build, but gain +30% attack and defense.
34:00:59
66720
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
OMGWTFBBQCREW
Units cost +20% more to build, but gain +30% attack and defense.
38:00:41
46560
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 86400 / 86400 ] Samurai Spirit [ 87120 / 151200 ]
link314
Units cost +20% more to build, but gain +30% attack and defense.
29:18:05
1500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 37920 / 50400 ] Samurai Spirit [ 37920 / 88200 ]
Hihotimber
Units cost +20% more to build, but gain +30% attack and defense.
19:01:11
24900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 70980 / 75600 ]
SuperbConstant
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:03:58
13800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.