for fun
Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/31/2022 - Last Updated: 12/19/2022 - [Zombies]Safest Place on Earth
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Silverblade204
Units repair +1 additional HP (note: liable for costs). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:23:45
43500
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Player team
Lucky Lass [ 3825 / 27000 ] Covering Fire [ 3825 / 54000 ]
Meteor Strike [ 3825 / 54000 ] Meteor Strike II [ 3825 / 90000 ]
SerFioSSR
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:11:18
3500
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Player team
Terrain Tactics [ 11250 / 36000 ] Prime Tactics [ 11250 / 63000 ]
Meteor Strike [ 5625 / 54000 ] Meteor Strike II [ 5625 / 90000 ]
Game_Boyo
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:03:31
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Kakaschkovjew
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
16:17:53
9500
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Player team
Urban Blight [ 4500 / 27000 ] High Society [ 4500 / 54000 ]
Meteor Strike [ 2250 / 54000 ] Meteor Strike II [ 2250 / 90000 ]
MastaJiggyWiggy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:01:27
6500
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Fancy Chips!
Units gain +10% attack and +10% defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:18:31
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Player team
None [ 4150 / 90000 ] Ex Machina [ 4150 / 90000 ]
Meteor Strike [ 2075 / 54000 ] Meteor Strike II [ 2075 / 90000 ]
Artsy Artillery
Units gain +10% attack and +10% defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
563400
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Player team
None [ 38050 / 90000 ] Ex Machina [ 38050 / 90000 ]
Meteor Strike [ 19025 / 54000 ] Meteor Strike II [ 19025 / 90000 ]
Gertheroy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:23:34
16000
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    Units in vision only
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Player team
Terrain Tactics [ 1350 / 36000 ] Prime Tactics [ 1350 / 63000 ]
Meteor Strike [ 675 / 54000 ] Meteor Strike II [ 675 / 90000 ]
tubes2
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:03:34
25500
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    Units in vision only
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Player team
Urban Blight [ 2300 / 27000 ] High Society [ 2300 / 54000 ]
Meteor Strike [ 1150 / 54000 ] Meteor Strike II [ 1150 / 90000 ]
ComradeCat
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:01:59
27800
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Sadberry
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:06:25
42500
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Liz Hard
Units repair +1 additional HP (note: liable for costs). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:21:50
6000
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Louquinze
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:22:58
600
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    Units in vision only
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Narcryyn
Units repair +1 additional HP (note: liable for costs). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:09:55
7000
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Player team
Lucky Lass [ 250 / 27000 ] Covering Fire [ 250 / 54000 ]
Meteor Strike [ 500 / 54000 ] Meteor Strike II [ 500 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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