standard battle royale
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/04/2022 - Last Updated: 03/07/2023 - s-rank royale
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:15:20
21000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
untpg
Units cost is reduced to 90% (10% cheaper).
10:06:38
8865
  • 0
  • 0
  • 0
    0/?
    0/?
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SUPER
BlackNite
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:22:30
21800
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Tower Shield [ 32400 / 32400 ] Tower of Power [ 34880 / 64800 ]
Harfer
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:08:44
12000
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
    0/?
    0/?
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
laserbacon
Luck on attacks is -14% to +29%.
12:18:30
26200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Overclock [ 1425 / 37800 ] System Crash [ 1425 / 88200 ]
Login0313
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:22:45
143540
  • 0
  • 0
  • 0
    0/?
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Gold Rush [ 15410 / 21600 ] Power of Money [ 15410 / 64800 ]
Kaugummiautomat
Luck on attacks is -14% to +29%.
04:20:05
3000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
mirddes
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:13:33
11100
  • 0
  • 0
  • 0
    0/?
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    0/?
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 53185 / 54000 ]
StruttinM
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:14:28
52300
  • 0
  • 0
  • 0
    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 79377.5 / 81000 ]
AGR21
Units gain +10% attack.
04:00:00
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Xyrox
Units cost is reduced to 90% (10% cheaper).
09:12:47
16300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Barter [ 720 / 27000 ] Merchant Union [ 720 / 45000 ]
tubes2
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:07:27
29700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Tower Shield [ 32400 / 32400 ] Tower of Power [ 39745 / 64800 ]
haite
Units cost is reduced to 90% (10% cheaper).
00:00:00
31230
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 37800 / 37800 ] Merchant Union [ 55005 / 63000 ]
Dual Strike Easy Mode
Units cost is reduced to 90% (10% cheaper).
04:14:09
16700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
PumpkinFox
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:11:52
18000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 360 / 27000 ] Super Snipe [ 360 / 54000 ]
quacktagon
Luck on attacks is -14% to +29%.
12:09:01
17300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 13750 / 27000 ] System Crash [ 13750 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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