Chicago Illinois
Day 48 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/02/2022 - Last Updated: 02/04/2023 - Chicago Illinois
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Meteor
Angry nell I told you this would happen!
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AybeeJen
Units (even air units) gain +10% attack power on plains. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:06:50
2500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 15635 / 27000 ] Block Rock [ 15635 / 54000 ]
Lightning Drive [ 10630 / 27000 ] Lightning Strike [ 10630 / 81000 ]
SeeknDestroy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
25:10:03
8300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Urban Blight [ 9960 / 37800 ] High Society [ 9960 / 75600 ]
Eazy-E
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
34:14:07
1760
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 22110 / 50400 ] Samurai Spirit [ 22110 / 88200 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 47967.5 / 64800 ]
joshmorking
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
43:17:37
70810
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 67140 / 86400 ] Samurai Spirit [ 67140 / 151200 ]
Barter [ 48600 / 48600 ] Merchant Union [ 81000 / 81000 ]
J4guy
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack.
12:06:05
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
rev_at_war
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:21:21
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 21865 / 43200 ] Samurai Spirit [ 21865 / 75600 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 28932.5 / 54000 ]
TheFatedAnswer
Units cost is reduced to 90% (10% cheaper). Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
49:02:48
23600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Copter Command [ 25200 / 25200 ] Airborne Assault [ 72445 / 75600 ]
wateri
Units gain +10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:03:21
7500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Stealer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
41:20:52
13400
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Market Crash [ 18000 / 18000 ] War Bonds [ 54000 / 54000 ]
lovely_night
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
45:12:10
25555
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
Gold Rush [ 32400 / 32400 ] Power of Money [ 73080 / 97200 ]
tubes2
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:03:48
17800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 6840 / 18000 ] War Bonds [ 6840 / 54000 ]
Tower Shield [ 3420 / 27000 ] Tower of Power [ 3420 / 54000 ]
Liz Hard
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
24:17:27
6900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 48630 / 63000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 37290 / 45000 ]
andrewthomas
Units cost is reduced to 90% (10% cheaper). Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:16:41
13700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 37060 / 45000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
SerFioSSR
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
19:00:54
13420
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 37725 / 45000 ]
Conren
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
00:00:00
31200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 43200 / 43200 ] Airborne Assault [ 82940 / 129600 ]
Black Wave [ 63000 / 63000 ] Black Storm [ 98220 / 113400 ]
Cookieforfox
Units cost +20% more to build, but gain +30% attack and defense. Unaffected by snow, but rain affects him the same as snow would for others.
10:06:49
1360
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 900 / 36000 ] Samurai Spirit [ 900 / 63000 ]
Blizzard [ 450 / 27000 ] Winter Fury [ 450 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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