Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/02/2022 - Last Updated: 11/24/2022 - zero's stronghold
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
legaiar
Units cost is reduced to 90% (10% cheaper).
27:12:49
190
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Znake20
Units gain +10% attack.
31:14:26
6600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 63000 / 63000 ] Black Storm [ 89500 / 113400 ]
Rafilla
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30:23:00
5400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 10650 / 48600 ] Super Snipe [ 10650 / 97200 ]
wartywarlock
Units cost +20% more to build, but gain +30% attack and defense.
10:05:04
18200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
herogen
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
19800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 15200 / 46800 ] Airborne Assault [ 15200 / 140400 ]
Grajeda
Units cost is reduced to 90% (10% cheaper).
31:07:06
6500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 7760 / 43200 ] Merchant Union [ 7760 / 72000 ]
Davidg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:13:16
1400
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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