Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/02/2022 - Last Updated: 02/19/2023 - 8P - Immigration (Islands)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
elusyv
Luck on attacks is +0 to +19%.
00:00:00
87950
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    Units in vision only
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Lucky Star [ 0 / 48600 ] Lady Luck [ 0 / 97200 ]
shock455
No day-to-day abilities.
39:04:50
91600
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    Units in vision only
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 37800 ] Hyper Upgrade [ 0 / 75600 ]
xobotek
Luck on attacks is +0 to +19%.
11:22:11
28200
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    Units in vision only
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Lucky Star [ 0 / 43200 ] Lady Luck [ 0 / 86400 ]
Gilgabish
Luck on attacks is +0 to +19%.
12:06:54
7000
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    Units in vision only
  • 0
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    0/?
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Lucky Star [ 10400 / 27000 ] Lady Luck [ 10400 / 54000 ]
atravelyan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
24:05:17
18900
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    Units in vision only
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 84100 / 97200 ]
J4guy
No day-to-day abilities.
19:03:29
23100
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    Units in vision only
  • 0
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 51975 / 64800 ]
Kaugummiautomat
Luck on attacks is -14% to +29%.
09:05:58
3000
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    Units in vision only
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
MemeSpammer
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:15:03
12600
  • 0
    Units in vision only
  • 0
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Double Time [ 27000 / 27000 ] Victory March [ 54450 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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