Isaksadweeb
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/03/2022 - Last Updated: 11/11/2022 - 1v1v1 v.2.1
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Redsss429 Redsss429
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
46:23:13
15600
Turbo Charge [ 64800 / 64800 ] Overdrive [ 97790 / 129600 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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femboytastic femboytastic
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
26300
Tower Shield [ 52740 / 64800 ] Tower of Power [ 52740 / 129600 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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OldbutSlow OldbutSlow
Units cost +20% more to build, but gain +30% attack and defense.
45:22:04
17880
Morale Boost [ 52020 / 86400 ] Samurai Spirit [ 52020 / 151200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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