Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/10/2022 - Last Updated: 04/07/2023 - Mech March (16p)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cynical_boy cynical_boy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:10:33
17100
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Rishi is Here Rishi is Here
No day-to-day abilities.
35:15:34
3000
Sideslip [ 29550 / 32400 ] Sidewinder [ 29550 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Konton725 Konton725
No day-to-day abilities.
20:12:44
10100
Sideslip [ 1600 / 21600 ] Sidewinder [ 1600 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Randomwayz Randomwayz
No day-to-day abilities.
00:00:00
28800
Sideslip [ 28800 / 28800 ] Sidewinder [ 48250 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Airmaster41 Airmaster41
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
24:22:33
1000
Terrain Tactics [ 0 / 43200 ] Prime Tactics [ 0 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Rhizomatic Rhizomatic
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:05:34
2000
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Havetts93 Havetts93
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:22:30
4800
Turbo Charge [ 2100 / 32400 ] Overdrive [ 2100 / 64800 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Zeko Zeko
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:19:50
3000
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Kire9 Kire9
Units gain +30% attack, but lose -20% defense.
05:07:01
4000
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Lost and Found Lost and Found
No day-to-day abilities.
09:03:37
3000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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AA01blue AA01blue
No day-to-day abilities.
22:17:12
4100
Sideslip [ 0 / 21600 ] Sidewinder [ 0 / 54000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Emilinator Emilinator
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
20:02:14
8200
Market Crash [ 7950 / 25200 ] War Bonds [ 7950 / 75600 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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Lightening strike Lightening strike
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:20:48
3000
POWER
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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AveragePlayer07 AveragePlayer07
No day-to-day abilities.
26:01:16
23000
Sideslip [ 0 / 28800 ] Sidewinder [ 0 / 72000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Holou Holou
No day-to-day abilities.
10:00:41
2000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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JJEmpire64 JJEmpire64
No day-to-day abilities.
05:08:24
0
Sideslip [ 0 / 25200 ] Sidewinder [ 0 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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