Vinland FFA (Low Tiers)
Day 58 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/09/2022 - Last Updated: 02/08/2023 - ! Vinland v2.0
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
0metal
No day-to-day abilities.
01:23:57
13000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Excidium
No day-to-day abilities.
24:03:37
200
  • 0
  • 0
  • 0
Hyper Repair [ 37800 / 81000 ] Hyper Upgrade [ 37800 / 162000 ]
arpiedra
Units (even air units) gain +10% attack power on plains.
01:15:02
9000
  • 0
  • 0
  • 0
Beat Down [ 500 / 27000 ] Block Rock [ 500 / 54000 ]
StruttinM
No day-to-day abilities.
07:11:36
23400
  • 0
  • 0
  • 0
SUPER
H.Himmler
No day-to-day abilities.
06:10:52
18500
  • 0
  • 0
  • 0
Hyper Repair [ 10075 / 27000 ] Hyper Upgrade [ 10075 / 54000 ]
wubbzo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:21:54
33300
  • 0
  • 0
  • 0
Terrain Tactics [ 79200 / 79200 ] Prime Tactics [ 138600 / 138600 ]
Gozsayin
No day-to-day abilities.
01:12:00
9000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
BlackNite
No day-to-day abilities.
03:19:15
11000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
FunnyManInAClownWo…
Luck on attacks is -9% to +24%.
02:02:33
47350
  • 0
  • 0
  • 0
Brute Force [ 81000 / 81000 ] Barbaric Blow [ 151950 / 162000 ]
pkmndong
No day-to-day abilities.
00:00:00
82600
  • 0
  • 0
  • 0
Hyper Repair [ 15650 / 75600 ] Hyper Upgrade [ 15650 / 151200 ]
ASoc Starborn
No day-to-day abilities.
06:05:22
43150
  • 0
  • 0
  • 0
Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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