3v3 2
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/10/2022 - Last Updated: 11/28/2022 - Rio Grande
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
SerFioSSR
No day-to-day abilities.
09:01:17
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 25100 / 27000 ] Hyper Upgrade [ 25100 / 54000 ]
Zerglingstew
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
10500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 19700 / 27000 ] Lightning Strike [ 19700 / 81000 ]
linguistics13
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:01:58
15500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
arpiedra
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:12:07
29500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Siegfried_1
Unaffected by snow, but rain affects him the same as snow would for others.
10:20:38
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
PumpkinFox
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:04:46
17500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 500 / 27000 ] High Society [ 500 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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