Rage of blood [T0]
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/19/2022 - Last Updated: 12/02/2022 - Bloodrage
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Army of People Army of People
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units (even air units) gain +10% attack power on plains.
08:22:43
8400
Gold Rush [ 1540 / 18000 ] Power of Money [ 1540 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
Beat Down [ 770 / 27000 ] Block Rock [ 770 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Ikesch_7 Ikesch_7
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
00:00:00
18000
Forced March [ 4220 / 27000 ] Trail of Woe [ 4220 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
Hyper Repair [ 2110 / 27000 ] Hyper Upgrade [ 2110 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Trash Trash
No day-to-day abilities. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:09:25
1000
Sideslip [ 750 / 18000 ] Sidewinder [ 750 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Copter Command [ 1500 / 18000 ] Airborne Assault [ 1500 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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