Montreal
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/21/2022 - Last Updated: 05/21/2023 - Montreal
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
hamsterball12 hamsterball12
No day-to-day abilities.
08:23:54
9000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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DerMongoose DerMongoose
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
2306700
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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SilverWolf03 SilverWolf03
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:07:02
616200
Terrain Tactics [ 0 / 108000 ] Prime Tactics [ 0 / 189000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Nickrowephagist Nickrowephagist
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
5000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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AvacadoStingray AvacadoStingray
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:11:31
20000
Terrain Tactics [ 1100 / 36000 ] Prime Tactics [ 1100 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Angeil Angeil
No day-to-day abilities.
30:05:53
1257200
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 97200 / 97200 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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SeeknDestroy SeeknDestroy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:16:58
34000
Terrain Tactics [ 7050 / 36000 ] Prime Tactics [ 7050 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Flambe Flambe
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:17:07
7000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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MastaJiggyWiggy MastaJiggyWiggy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:09:19
326000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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AscraeusMons AscraeusMons
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:06:08
11000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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FlashFire FlashFire
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:03:25
171600
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 88200 / 88200 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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dimitri94 dimitri94
Units (even air units) gain +10% attack power on plains.
16:01:16
92000
Beat Down [ 16000 / 43200 ] Block Rock [ 16000 / 86400 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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linguistics13 linguistics13
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:04:04
16000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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zipper zipper
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
5000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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sh0ckc0ref7 sh0ckc0ref7
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:21:37
28000
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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ramos2806 ramos2806
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:02:55
892000
Terrain Tactics [ 93600 / 93600 ] Prime Tactics [ 163800 / 163800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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