5v2v1
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/21/2022 - Last Updated: 01/29/2023 - 5 vs 2 vs 1 (The Better Version)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
PeskyB.w0lf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:18:58
4600
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Player team
Terrain Tactics [ 28150 / 36000 ] Prime Tactics [ 28150 / 63000 ]
Advancewarsenthusiast
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:19:41
4000
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
FlashFire
No day-to-day abilities.
04:06:48
300
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Player team
POWER
Villefort
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
10:19:38
15600
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 31650 / 81000 ]
lazyeevee
Luck on attacks is -14% to +29%.
12:06:33
15000
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Player team
Overclock [ 13650 / 27000 ] System Crash [ 13650 / 63000 ]
EnVictus
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:00:56
24800
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 44900 / 81000 ]
KodeHue
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:16:43
7200
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 56800 / 72000 ]
Emblen
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
27100
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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