Snowflake Map For Eric
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/23/2022 - Last Updated: 12/19/2022 - Stalemate breaker (3P FFA)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Sandwich King Sandwich King
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:04:39
6100
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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erkver erkver
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
34300
SUPER
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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PeaceKeeper90 PeaceKeeper90
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
06:20:35
2300
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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