Four Castle
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/25/2022 - Last Updated: 02/19/2023 - Four Castle
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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soulord
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost +20% more to build, but gain +30% attack and defense.
04:17:45
4000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
icedfish
Luck on attacks is +0 to +19%. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:04:05
100800
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    Units in vision only
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 30800 / 54000 ]
Gold Rush [ 15400 / 18000 ] Power of Money [ 15400 / 54000 ]
15infantry
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:15:07
200
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    Units in vision only
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Player team
Urban Blight [ 54000 / 54000 ] High Society [ 96600 / 108000 ]
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 47000 / 75600 ]
HectorHardMode
Units repair +1 additional HP (note: liable for costs). Units cost +20% more to build, but gain +30% attack and defense.
09:23:50
20600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Voidnova
Units cost is reduced to 90% (10% cheaper). Luck on attacks is +0 to +19%.
05:22:18
22300
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    Units in vision only
  • 0
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    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
H0nkmann
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22:03:33
56000
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    Units in vision only
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    0/?
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Player team
Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 84775 / 97200 ]
MarleyVaa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:10:56
101300
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    Units in vision only
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Player team
Double Time [ 4050 / 27000 ] Victory March [ 4050 / 72000 ]
Copter Command [ 2025 / 18000 ] Airborne Assault [ 2025 / 54000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
54000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
tagadanar
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
08:09:07
12000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
C8aT8a
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:08:44
26000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
nightublette
Units gain +10% attack. No day-to-day abilities.
13:21:03
174700
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 71725 / 97200 ]
Hyper Repair [ 31900 / 32400 ] Hyper Upgrade [ 31900 / 64800 ]
jandromed
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:08:07
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
ssparky
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:00:34
9400
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Kribi31
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
04:06:37
8000
  • 0
    Units in vision only
  • 0
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
zipper
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:00
1000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
quacktagon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:13:12
105000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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