Day 28 - Boot: 00d 00h 00m - AET:
Game Started: 02/22/2008 - Last Updated: 09/14/2008 - Anathema
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
DurnedSquirrel DurnedSquirrel
No day-to-day abilities.
14000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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demonhands demonhands
No day-to-day abilities.
59300
Sideslip [ 27000 / 27000 ] Sidewinder [ 52560 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Hydralisk24 Hydralisk24
Units gain +30% attack, but lose -20% defense.
92200
POWER
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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JoeVector JoeVector
No day-to-day abilities.
57900
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 59585 / 81000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Zaibasha Gennousake Zaibasha Gennousake
Units gain +10% attack and +10% defense.
5000
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Ryoma145 Ryoma145
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16000
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Nintendork 64 Nintendork 64
Units gain +10% attack.
19000
Black Wave [ 3770 / 27000 ] Black Storm [ 3770 / 81000 ]
COP Button All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
SCOP Button All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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