Diplomacy
Day 79 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/27/2022 - Last Updated: 08/29/2023 - The Game of Diplomacy - Europe 1901
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
RamenNoodlesVII
No day-to-day abilities.
10:00:00
23000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
C8aT8a
Luck on attacks is -9% to +24%.
155:10:31
23700
  • 0
  • 0
  • 0
Brute Force [ 54000 / 54000 ] Barbaric Blow [ 105750 / 108000 ]
EnVictus
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
390750
  • 0
  • 0
  • 0
Lightning Drive [ 81000 / 81000 ] Lightning Strike [ 199150 / 243000 ]
HectorHardMode
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
141:20:09
26700
  • 0
  • 0
  • 0
Terrain Tactics [ 21000 / 64800 ] Prime Tactics [ 21000 / 113400 ]
Duf
No day-to-day abilities.
457:15:19
60000
  • 0
  • 0
  • 0
Hyper Repair [ 23000 / 81000 ] Hyper Upgrade [ 23000 / 162000 ]
HomeStarDragon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
241:16:30
50900
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 72000 ] Prime Tactics [ 0 / 126000 ]
Civicsam
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
480:07:37
9100
  • 0
  • 0
  • 0
Double Time [ 81000 / 81000 ] Victory March [ 90800 / 216000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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