FFA
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/27/2022 - Last Updated: 04/18/2023 - Montreal
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Connecting...
Dutchy
Units gain +10% attack and +10% defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:04:11
217400
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None [ 90000 / 90000 ] Ex Machina [ 90000 / 90000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Revier
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:03:04
22200
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    Units in vision only
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Market Crash [ 1850 / 18000 ] War Bonds [ 1850 / 54000 ]
Gold Rush [ 925 / 18000 ] Power of Money [ 925 / 54000 ]
Sojiroms
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:08:53
37000
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    Units in vision only
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Copter Command [ 4200 / 21600 ] Airborne Assault [ 4200 / 64800 ]
Copter Command [ 11100 / 18000 ] Airborne Assault [ 11100 / 54000 ]
XVII Star
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units repair +1 additional HP (note: liable for costs).
07:05:28
6000
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    Units in vision only
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Olstheway
Luck on attacks is -9% to +24%. Luck on attacks is -14% to +29%.
04:14:59
7500
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    Units in vision only
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
WHBIII
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
07:06:12
3600
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    Units in vision only
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Firmjerm
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:13:49
53500
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    Units in vision only
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Urban Blight [ 27000 / 27000 ] High Society [ 54000 / 54000 ]
Copter Command [ 18000 / 18000 ] Airborne Assault [ 44500 / 54000 ]
Zwyx
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
25:21:04
206100
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POWER
Copter Command [ 36000 / 36000 ] Airborne Assault [ 106100 / 108000 ]
Kardel1111
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
16:00:20
33100
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Double Time [ 5375 / 27000 ] Victory March [ 5375 / 72000 ]
Market Crash [ 3775 / 18000 ] War Bonds [ 3775 / 54000 ]
Der_Krint
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
13:00:08
50200
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    Units in vision only
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Copter Command [ 1125 / 25200 ] Airborne Assault [ 1125 / 75600 ]
Enhanced Vision [ 22050 / 27000 ] Counter Break [ 22050 / 45000 ]
revealious
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
129500
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    Units in vision only
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Copter Command [ 28800 / 28800 ] Airborne Assault [ 86400 / 86400 ]
Urban Blight [ 59400 / 59400 ] High Society [ 91175 / 118800 ]
斩妖
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:08:57
59000
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 24000 / 54000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 35025 / 54000 ]
MadeInHeaven
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
01:14:46
39540
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
fyram
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
17:09:48
35500
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 48250 / 54000 ]
Morale Boost [ 24125 / 36000 ] Samurai Spirit [ 24125 / 63000 ]
Hate
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:19:41
21000
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
soulord
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
4000
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    Units in vision only
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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