yo dj this track is wack
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/28/2022 - Last Updated: 02/05/2023 - River Battle
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Toastmaker
Units cost +20% more to build, but gain +30% attack and defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:05:50
357560
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Kimeru El Perro
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:12:17
21840
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Player team
SUPER
Double Time [ 32400 / 32400 ] Victory March [ 56130 / 86400 ]
The Shadow
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
11:00:53
26400
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 111080 / 113400 ]
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 50040 / 75600 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense. Units repair +1 additional HP (note: liable for costs).
12:10:44
458880
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 37780 / 54000 ]
斩妖
Units cost +20% more to build, but gain +30% attack and defense. Units repair +1 additional HP (note: liable for costs).
15:15:18
67640
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Player team
Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 64800 / 64800 ]
Pichu
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
11:19:05
449960
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Player team
Morale Boost [ 31560 / 36000 ] Samurai Spirit [ 31560 / 63000 ]
Enhanced Vision [ 15780 / 27000 ] Counter Break [ 15780 / 45000 ]
Overmind14
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
21:02:55
21400
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Player team
Morale Boost [ 7020 / 72000 ] Samurai Spirit [ 7020 / 126000 ]
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 68905 / 75600 ]
KnightOfZero39
Units cost +20% more to build, but gain +30% attack and defense. Luck on attacks is -9% to +24%.
00:00:00
46760
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Player team
Morale Boost [ 93600 / 93600 ] Samurai Spirit [ 108840 / 163800 ]
Brute Force [ 32400 / 32400 ] Barbaric Blow [ 64800 / 64800 ]
jdn-dsnt-exist
Units cost +20% more to build, but gain +30% attack and defense. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
35:07:04
900
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Player team
POWER
Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
GangsterFruit
Units repair +1 additional HP (note: liable for costs). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:08:44
461000
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Player team
Lucky Lass [ 200 / 27000 ] Covering Fire [ 200 / 54000 ]
Gold Rush [ 100 / 18000 ] Power of Money [ 100 / 54000 ]
AliMahmud
Units repair +1 additional HP (note: liable for costs). Units cost +20% more to build, but gain +30% attack and defense.
09:01:54
477000
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Player team
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
PomeranianDevil
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
09:17:47
504200
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Player team
Gold Rush [ 400 / 18000 ] Power of Money [ 400 / 54000 ]
Hyper Repair [ 200 / 27000 ] Hyper Upgrade [ 200 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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