Day 29 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/29/2022 - Last Updated: 03/08/2023 - Fighting at Sea
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units cost +20% more to build, but gain +30% attack and defense.
14:10:58
11040
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Player team
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 77890 / 88200 ]
The Shadow
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
01:12:17
9806710
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Player team
Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Urban Dropbear
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
46680
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Morale Boost [ 9800 / 93600 ] Samurai Spirit [ 9800 / 163800 ]
Villefort
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:17:41
251500
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
26:06:50
15180
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Player team
Morale Boost [ 1360 / 79200 ] Samurai Spirit [ 1360 / 138600 ]
Hyper Repair [ 0 / 32400 ] Hyper Upgrade [ 0 / 64800 ]
Jawless_Joker
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
18:12:31
48500
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Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 47300 / 129600 ]
Hyper Repair [ 13500 / 43200 ] Hyper Upgrade [ 13500 / 86400 ]
Fancy Chips!
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:04:07
316920
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Double Time [ 27000 / 27000 ] Victory March [ 41300 / 72000 ]
Seegras28
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:11:23
72140
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Player team
SUPER
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Neo1234
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:00:00
507500
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
jdn-dsnt-exist
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
31:13:36
22406
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Player team
Gold Rush [ 32060 / 43200 ] Power of Money [ 32060 / 129600 ]
Max Force [ 48600 / 48600 ] Max Blast [ 97200 / 97200 ]
Night_summer
Units cost +20% more to build, but gain +30% attack and defense. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
11:18:56
210580
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 68200 / 75600 ]
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Coolmc222
Luck on attacks is +0 to +19%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:12:34
155400
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Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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