team game 2v2v2v2 FOG ON
Day 12 - Boot: 00d 00h 00m - AET:
Game Started: 02/26/2008 - Last Updated: 06/27/2008 - ~Robocop~ Circle Jerks
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Robocop
Units cost is reduced to 90% (10% cheaper).
28260
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 2469.2 / 27000 ] Merchant Union [ 2469.2 / 81000 ]
pobega
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
27000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
mrapex
Units gain +30% attack, but lose -20% defense.
22600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 24465 / 27000 ] Haymaker [ 24465 / 81000 ]
tyopo
No day-to-day abilities.
24000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 27000 / 27000 ] Sidewinder [ 45000 / 81000 ]
Defuso
Units cost is reduced to 90% (10% cheaper).
34440
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ -5396.8 / 27000 ] Merchant Union [ -5396.8 / 81000 ]
funwes
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 39945 / 81000 ]
Fungi127
Luck on attacks is -9% to +24%.
16000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 26075 / 27000 ] Barbaric Blow [ 26075 / 81000 ]
Backdoor
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.