Team Death Row Test 1
Day 48 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 02/27/2008 - Last Updated: 10/05/2008 - Death Row 4P
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
fballchamp1 fballchamp1
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
6400
Tower Shield [ 27000 / 27000 ] Tower of Power [ 56421.8 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
dkapitated dkapitated
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26700
Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 75600 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Corkerp Corkerp
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
45400
Turbo Charge [ 22311.8 / 27000 ] Overdrive [ 22311.8 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
blackmoocow blackmoocow
Luck on attacks is +0 to +19%.
7000
Lucky Star [ 15160 / 27000 ] Lady Luck [ 15160 / 81000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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