Europe 3
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/30/2022 - Last Updated: 02/16/2023 - Europe - 10 Players
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Paratuel
Units cost is reduced to 90% (10% cheaper).
36:02:47
2640
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 70200 / 70200 ] Merchant Union [ 117000 / 117000 ]
JulytheAverage
Units cost is reduced to 90% (10% cheaper).
25:02:00
35580
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
Exemplar
Units cost is reduced to 90% (10% cheaper).
00:00:00
42440
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 29925 / 54000 ] Merchant Union [ 29925 / 90000 ]
stever
Units cost is reduced to 90% (10% cheaper).
09:22:27
19200
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Fractaldunes23
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
21:14:37
61012
  • 0
    Units in vision only
  • 0
  • 0
POWER
DropDaBottle
Units cost is reduced to 90% (10% cheaper).
08:18:45
8200
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Jedak
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:02:52
23296
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 42065 / 54000 ] Power of Money [ 42065 / 162000 ]
Bonjwa
Units cost is reduced to 90% (10% cheaper).
08:19:57
9300
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Seegras28
Units cost is reduced to 90% (10% cheaper).
12:18:19
14180
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 190 / 32400 ] Merchant Union [ 190 / 54000 ]
SeeknDestroy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:07:15
51315
  • 0
    Units in vision only
  • 0
  • 0
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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