Europe FFA T0
Day 39 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/01/2022 - Last Updated: 12/20/2022 - The Game of Diplomacy - Europe 1901
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Rezik
Units cost is reduced to 90% (10% cheaper).
00:00:00
515650
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Barter [ 75600 / 75600 ] Merchant Union [ 100120 / 126000 ]
Zubaz
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:14:53
19400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Meteor Strike [ 14390 / 75600 ] Meteor Strike II [ 14390 / 126000 ]
Resmae
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
36:07:25
13448
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 30070 / 54000 ] Power of Money [ 30070 / 162000 ]
JGM3
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:16:30
20000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
luigifan321
No day-to-day abilities.
08:13:45
13000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 14725 / 27000 ] Hyper Upgrade [ 14725 / 54000 ]
Ikesch_7
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:05:06
8200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Marlow
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:08:05
7050
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Gold Rush [ 17805 / 39600 ] Power of Money [ 17805 / 118800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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