5v5 Summoner's Rift
Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/03/2022 - Last Updated: 01/16/2023 - Summoners Rift
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Eagle852 Eagle852
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:20:28
45000
Tower Shield [ 30600 / 32400 ] Tower of Power [ 30600 / 64800 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
OgItsKnucks OgItsKnucks
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
94200
Market Crash [ 21600 / 21600 ] War Bonds [ 64800 / 64800 ]
COP Button Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
SCOP Button Receives funds equal to 50% of the damage dealt when attacking enemy units.
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Player team
Josef5050 Josef5050
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:11:47
24000
Tower Shield [ 400 / 27000 ] Tower of Power [ 400 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
LolFroob LolFroob
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:16:56
15000
Lightning Drive [ 17500 / 27000 ] Lightning Strike [ 17500 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
PlagueLord22 PlagueLord22
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:08:49
34000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
MaHarLiKa MaHarLiKa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:06:13
39000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Player team
dispenserking2 dispenserking2
No day-to-day abilities.
03:12:00
9000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
ThePurpleKnightmare ThePurpleKnightmare
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:07:28
31800
Terrain Tactics [ 4050 / 36000 ] Prime Tactics [ 4050 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
WyvernKnight_B WyvernKnight_B
Luck on attacks is +0 to +19%.
02:05:04
10500
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Player team
Zwyx Zwyx
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:01:29
24000
Lightning Drive [ 9750 / 27000 ] Lightning Strike [ 9750 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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