Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/10/2022 - Last Updated: 03/20/2023 - s-rank contested navy
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mirddes
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:22:56
18080
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    Units in vision only
  • 0
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    0/?
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Feepo
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:15:06
23900
  • 0
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  • 0
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Market Crash [ 7000 / 21600 ] War Bonds [ 7000 / 64800 ]
Game_Boyo
Units cost +20% more to build, but gain +30% attack and defense.
01:18:32
20400
  • 0
    Units in vision only
  • 0
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    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Kir825
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:15:46
25000
  • 0
    Units in vision only
  • 0
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Migreo
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:02:04
34800
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  • 0
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
GodotMontoya2
Units cost +20% more to build, but gain +30% attack and defense.
02:11:15
6800
  • 0
    Units in vision only
  • 0
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    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
lordoftheroaches
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
62600
  • 0
    Units in vision only
  • 0
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SUPER
ASoc Starborn
Units cost +20% more to build, but gain +30% attack and defense.
04:00:42
26800
  • 0
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  • 0
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    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
MuffinTheRedPoodle
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
14:01:14
30000
  • 0
    Units in vision only
  • 0
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Tower Shield [ 32400 / 32400 ] Tower of Power [ 63482 / 64800 ]
battlecat121
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
10:19:15
63000
  • 0
    Units in vision only
  • 0
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Tower Shield [ 27000 / 27000 ] Tower of Power [ 33450 / 54000 ]
BlackNite
Units cost is reduced to 90% (10% cheaper).
09:02:28
19600
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    Units in vision only
  • 0
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Barter [ 14370 / 27000 ] Merchant Union [ 14370 / 45000 ]
斩妖
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:20:11
29500
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    Units in vision only
  • 0
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POWER
dgishere
Units cost +20% more to build, but gain +30% attack and defense.
02:12:39
15200
  • 0
    Units in vision only
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
CMDRViper
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:22:10
7400
  • 0
    Units in vision only
  • 0
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    0/?
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Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
easytech
Units cost is reduced to 90% (10% cheaper).
02:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Hardolfo
Unaffected by snow, but rain affects him the same as snow would for others.
17:01:10
82200
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    Units in vision only
  • 0
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Blizzard [ 1300 / 37800 ] Winter Fury [ 1300 / 88200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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