Random 4v4v4v4
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/08/2022 - Last Updated: 04/14/2023 - 16 Reasons
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Josef5050
Units repair +1 additional HP (note: liable for costs). Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
567240
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 28000 / 43200 ] Covering Fire [ 28000 / 86400 ]
Morale Boost [ 23800 / 50400 ] Samurai Spirit [ 23800 / 88200 ]
melly
Units repair +1 additional HP (note: liable for costs). Units repair +1 additional HP (note: liable for costs).
21:17:11
72000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 61000 / 75600 ]
Lucky Lass [ 17300 / 43200 ] Covering Fire [ 17300 / 86400 ]
KillBill07
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:05:38
40000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Stealer
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35:09:26
212080
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 108000 ] Samurai Spirit [ 0 / 189000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Starduster
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:03:36
711363
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 55640 / 81000 ] Lightning Strike [ 55640 / 243000 ]
Gold Rush [ 0 / 54000 ] Power of Money [ 0 / 162000 ]
Owlnix
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:10:27
28000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
paaranoja
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units (even air units) gain +10% attack power on plains.
13:23:44
19900
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Beat Down [ 43200 / 43200 ] Block Rock [ 71470 / 86400 ]
TheFatedAnswer
Units cost +20% more to build, but gain +30% attack and defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:08:33
29080
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 67620 / 113400 ]
ebentually
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:10:59
18600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
GentleMelon
Units cost +20% more to build, but gain +30% attack and defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:06:13
67800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 50400 ] Samurai Spirit [ 0 / 88200 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
lolloPollo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
04:22:40
28200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
RiQQ92
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:22:44
12400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
The Shadow
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:04:48
202200
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Meteor Strike [ 49930 / 86400 ] Meteor Strike II [ 49930 / 144000 ]
nightublette
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
09:20:29
25000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Pichu
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units cost +20% more to build, but gain +30% attack and defense.
06:02:04
19000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Alpharius
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:05:29
28940
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 2721.6 / 21600 ] Power of Money [ 2721.6 / 64800 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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