8 team infantry battle
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/15/2022 - Last Updated: 01/30/2023 - 16-person Troop Orders
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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cisgood123 cisgood123
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:22:26
5000
Enhanced Vision [ 900 / 27000 ] Counter Break [ 900 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Ikesch_7 Ikesch_7
Units gain +30% attack, but lose -20% defense.
08:06:29
2000
Knuckleduster [ 2850 / 27000 ] Haymaker [ 2850 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Tim12345 Tim12345
Units (even air units) gain +10% attack power on plains.
08:00:00
1000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Luna Leka Luna Leka
Units gain +30% attack, but lose -20% defense.
12:09:00
7000
Knuckleduster [ 2850 / 27000 ] Haymaker [ 2850 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
jubberz jubberz
Units (even air units) gain +10% attack power on plains.
17:08:54
13000
Beat Down [ 3500 / 27000 ] Block Rock [ 3500 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Voidnova Voidnova
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:18:45
5000
Enhanced Vision [ 3800 / 27000 ] Counter Break [ 3800 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
desudesudesudesu desudesudesudesu
Units (even air units) gain +10% attack power on plains.
17:19:58
15000
Beat Down [ 3500 / 27000 ] Block Rock [ 3500 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
dasupahplayer dasupahplayer
Luck on attacks is -9% to +24%.
08:16:15
2000
Brute Force [ 3000 / 27000 ] Barbaric Blow [ 3000 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
RaidBrain RaidBrain
No day-to-day abilities.
10:05:39
7000
Sideslip [ 2900 / 18000 ] Sidewinder [ 2900 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
Hardolfo Hardolfo
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:23:55
15000
Enhanced Vision [ 2350 / 27000 ] Counter Break [ 2350 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
SleepyDragon SleepyDragon
Units (even air units) gain +10% attack power on plains.
00:00:00
15000
Beat Down [ 2800 / 27000 ] Block Rock [ 2800 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
cagneymi cagneymi
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:04:30
8000
Enhanced Vision [ 600 / 27000 ] Counter Break [ 600 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
IAMNUMBERTHRE3 IAMNUMBERTHRE3
Units (even air units) gain +10% attack power on plains.
08:00:00
1000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
thefreshestguy thefreshestguy
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:18:47
2000
Enhanced Vision [ 1950 / 27000 ] Counter Break [ 1950 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
don comedia don comedia
Luck on attacks is -14% to +29%.
08:00:00
1000
Overclock [ 1100 / 27000 ] System Crash [ 1100 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
N0-H N0-H
Luck on attacks is -9% to +24%.
08:00:00
1000
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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