Zombies Fallen Fortress
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/13/2022 - Last Updated: 01/15/2023 - [Zombies] Fallen Fortress
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Azner01
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
38:08:02
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 37800 / 37800 ] High Society [ 67950 / 75600 ]
maomao10694
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
40:15:33
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 12850 / 48600 ] High Society [ 12850 / 97200 ]
quacktagon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
35:13:04
8600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 36300 / 97200 ]
Overmind14
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
31:04:01
22900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 20650 / 32400 ] Victory March [ 20650 / 86400 ]
EsperBlade
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
358800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 54000 / 54000 ] Airborne Assault [ 88450 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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