i have your ip
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/14/2022 - Last Updated: 02/02/2023 - cruel world
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
melly
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:17:11
74300
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    Units in vision only
  • 0
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Turbo Charge [ 21420 / 37800 ] Overdrive [ 21420 / 75600 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
22:11:43
18560
  • 0
    Units in vision only
  • 0
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    0/?
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
HomeStarDragon
Units cost +20% more to build, but gain +30% attack and defense.
22:18:10
14680
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    Units in vision only
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POWER
joshmorking
Units cost +20% more to build, but gain +30% attack and defense.
09:23:49
3000
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    Units in vision only
  • 0
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Morale Boost [ 5160 / 36000 ] Samurai Spirit [ 5160 / 63000 ]
TYC
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
49520
  • 0
    Units in vision only
  • 0
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 78560 / 100800 ]
Voidnova
Units cost +20% more to build, but gain +30% attack and defense.
09:00:05
19560
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    Units in vision only
  • 0
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Morale Boost [ 26520 / 36000 ] Samurai Spirit [ 26520 / 63000 ]
numberjuan
Units cost +20% more to build, but gain +30% attack and defense.
03:20:40
10000
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    Units in vision only
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
EsperBlade
Units cost +20% more to build, but gain +30% attack and defense.
31:04:18
11520
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 100800 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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