Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/27/2022 - Last Updated: 01/14/2023 - Floccinaucinihilipilification
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hemophobictampon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:15:55
1600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 5800 / 27000 ] Victory March [ 5800 / 72000 ]
Benchwarmer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
15600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 5000 / 27000 ] Lightning Strike [ 5000 / 81000 ]
Hardolfo
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:08:06
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 11050 / 27000 ] Lightning Strike [ 11050 / 81000 ]
Azner01
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:03:20
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 5700 / 27000 ] Victory March [ 5700 / 72000 ]
Scalloper
Luck on attacks is -9% to +24%.
04:10:26
4400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 3350 / 27000 ] Barbaric Blow [ 3350 / 54000 ]
ActivistVictor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
07:13:44
12500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 6750 / 27000 ] Victory March [ 6750 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.