Deadly Isle
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/27/2022 - Last Updated: 06/26/2023 - Deadly Isle
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Kakaschkovjew
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
26:02:44
30300
  • 0
  • 0
  • 0
SUPER
Grizzlyxnxx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:17:07
5600
  • 0
  • 0
  • 0
Terrain Tactics [ 4600 / 36000 ] Prime Tactics [ 4600 / 63000 ]
AlasterCane
No day-to-day abilities.
11:21:54
11600
  • 0
  • 0
  • 0
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 34150 / 54000 ]
leeck0324
Units gain +30% attack, but lose -20% defense.
20:06:53
9800
  • 0
  • 0
  • 0
POWER
Niccu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
22:08:42
8200
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 43200 ] Prime Tactics [ 0 / 75600 ]
Sheriel Phoenix
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:21:51
24200
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 38000 / 54000 ]
Thavidu
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
31:21:20
500
  • 0
  • 0
  • 0
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 89550 / 100800 ]
blankpuppet
Units gain +30% attack, but lose -20% defense.
14:18:45
17300
  • 0
  • 0
  • 0
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Baked_Potato
Units (even air units) gain +10% attack power on roads.
08:05:41
4000
  • 0
  • 0
  • 0
Forced March [ 1450 / 27000 ] Trail of Woe [ 1450 / 45000 ]
meisterbogen
No day-to-day abilities.
10:22:25
8000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Dichromatic
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
25300
  • 0
  • 0
  • 0
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 86450 / 88200 ]
MastaJiggyWiggy
No day-to-day abilities.
04:18:22
4600
  • 0
  • 0
  • 0
Sideslip [ 9200 / 18000 ] Sidewinder [ 9200 / 45000 ]
Voidnova
Units gain +30% attack, but lose -20% defense.
02:17:33
10900
  • 0
  • 0
  • 0
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Zwyx
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
35:10:01
3800
  • 0
  • 0
  • 0
SUPER
GradeU
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:12:29
3400
  • 0
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Hardolfo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:12:49
3400
  • 0
  • 0
  • 0
Max Force [ 37800 / 37800 ] Max Blast [ 49300 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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