FFA Battle Royale!
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/27/2022 - Last Updated: 05/20/2023 - FFA - Grand Battle Royale
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Dichromatic Dichromatic
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:05:28
900
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 70600 / 113400 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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maomao10694 maomao10694
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
23:09:16
21300
Tower Shield [ 37800 / 37800 ] Tower of Power [ 51700 / 75600 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Zwyx Zwyx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:20:47
14600
Double Time [ 7750 / 32400 ] Victory March [ 7750 / 86400 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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meisterbogen meisterbogen
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
06:07:46
5000
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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dasupahplayer dasupahplayer
Units gain +10% attack and +10% defense.
32:03:56
57800
None [ 0 / 162000 ] Ex Machina [ 0 / 162000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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wolvesreign wolvesreign
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:09:57
18800
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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yassuryGM yassuryGM
Luck on attacks is +0 to +19%.
12:02:52
2000
Lucky Star [ 7900 / 27000 ] Lady Luck [ 7900 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Grizzlyxnxx Grizzlyxnxx
Luck on attacks is +0 to +19%.
00:00:00
49000
Lucky Star [ 29600 / 64800 ] Lady Luck [ 29600 / 129600 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Ghillieguy52 Ghillieguy52
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
39:22:46
400
Double Time [ 54000 / 54000 ] Victory March [ 57950 / 144000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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HappyHotCoffee HappyHotCoffee
Units gain +10% attack and +10% defense.
09:19:46
6000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Migreo Migreo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
18:18:48
600
SUPER
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Maurico Maurico
Luck on attacks is +0 to +19%.
22:00:49
27900
Lucky Star [ 37550 / 43200 ] Lady Luck [ 37550 / 86400 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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GradeU GradeU
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:16:36
58800
Terrain Tactics [ 72000 / 72000 ] Prime Tactics [ 126000 / 126000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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onisteven onisteven
Luck on attacks is +0 to +19%.
13:06:14
13000
Lucky Star [ 4400 / 27000 ] Lady Luck [ 4400 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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AlasterCane AlasterCane
Luck on attacks is +0 to +19%.
06:12:41
1300
SUPER
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Doc.Volteer Doc.Volteer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:06:29
4000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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