"Jod" is ded
Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/27/2022 - Last Updated: 12/31/2022 - Jormungandr2
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Zwyx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:16:33
24000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 10850 / 27000 ] Victory March [ 10850 / 72000 ]
maomao10694
Luck on attacks is +0 to +19%.
08:12:30
2500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 26700 / 27000 ] Lady Luck [ 26700 / 54000 ]
Hemophobictampon
Luck on attacks is +0 to +19%.
00:00:00
21800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 11250 / 27000 ] Lady Luck [ 11250 / 54000 ]
PeterEater
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:14:08
2300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 13125 / 27000 ] Victory March [ 13125 / 72000 ]
Cydonia
Luck on attacks is +0 to +19%.
07:13:58
26000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 27000 / 27000 ] Lady Luck [ 31050 / 54000 ]
wubbzo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:13:28
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 4525 / 27000 ] Max Blast [ 4525 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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