for fun
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/29/2022 - Last Updated: 06/08/2023 - Hide and seek
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
JessePoop
Units repair +1 additional HP (note: liable for costs).
15:01:43
5000
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  • 0
  • 0
    0/?
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Lucky Lass [ 8160 / 27000 ] Covering Fire [ 8160 / 54000 ]
Nastrofobles
Units cost +20% more to build, but gain +30% attack and defense.
10:19:22
11880
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 4980 / 36000 ] Samurai Spirit [ 4980 / 63000 ]
Lintha
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
1000
  • 0
  • 0
  • 0
    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
wolvesreign
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:05:59
5080
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Gold Rush [ 15460 / 18000 ] Power of Money [ 15460 / 54000 ]
wubbzo
Units cost +20% more to build, but gain +30% attack and defense.
08:21:28
11400
  • 0
  • 0
  • 0
    0/?
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    0/?
Morale Boost [ 21950 / 36000 ] Samurai Spirit [ 21950 / 63000 ]
icedfish
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:23:19
5000
  • 0
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Nimsi
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:00:00
1000
  • 0
  • 0
  • 0
    0/?
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Wigglestix
Units cost +20% more to build, but gain +30% attack and defense.
17:16:57
1480
  • 0
  • 0
  • 0
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 72540 / 75600 ]
jubberz
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:16:37
3000
  • 0
  • 0
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    0/?
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
ElCharroDel8
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
1000
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Elvx
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:16:47
2000
  • 0
  • 0
  • 0
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Flambe
Units cost +20% more to build, but gain +30% attack and defense.
14:08:01
9000
  • 0
  • 0
  • 0
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
SehanineKitsune
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
14720
  • 0
  • 0
  • 0
    0/?
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POWER
fiftii
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
1000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Nicotrossel
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:09:43
7000
  • 0
  • 0
  • 0
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Meteor Strike [ 9780 / 54000 ] Meteor Strike II [ 9780 / 90000 ]
Menarkly
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:04:02
9700
  • 0
  • 0
  • 0
    0/?
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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