APC immigration test
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 12/30/2022 - Last Updated: 05/30/2023 - APC immigration
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Vur28301
No day-to-day abilities. No day-to-day abilities.
09:21:42
0
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Voidnova
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
13:22:49
10100
  • 0
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Sideslip [ 18650 / 21600 ] Sidewinder [ 18650 / 54000 ]
Garbage
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:23:04
27100
  • 0
  • 0
  • 0
Sideslip [ 4100 / 18000 ] Sidewinder [ 4100 / 45000 ]
Turbo Charge [ 2050 / 27000 ] Overdrive [ 2050 / 54000 ]
Resmae
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
26:01:11
20500
  • 0
  • 0
  • 0
SUPER
Sideslip [ 36000 / 36000 ] Sidewinder [ 38275 / 90000 ]
MaxwellJohnson
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
13:04:25
27000
  • 0
  • 0
  • 0
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 48200 / 97200 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
jubberz
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
44:10:36
100200
  • 0
  • 0
  • 0
Sideslip [ 28800 / 28800 ] Sidewinder [ 37800 / 72000 ]
Double Time [ 32400 / 32400 ] Victory March [ 66975 / 86400 ]
Mewtwo
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
12:09:28
16500
  • 0
  • 0
  • 0
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
cbickford
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
10:03:45
0
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Coolmc222
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:14:52
17300
  • 0
  • 0
  • 0
Sideslip [ 0 / 25200 ] Sidewinder [ 0 / 63000 ]
Turbo Charge [ 24150 / 32400 ] Overdrive [ 24150 / 64800 ]
missile-chan
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
18:12:14
6000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Fourplay
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
13:14:53
4000
  • 0
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
The Fifty Seventh
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
28:10:48
900
  • 0
  • 0
  • 0
POWER
Sideslip [ 39600 / 39600 ] Sidewinder [ 44800 / 99000 ]
Mrmoomoo395
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
39:06:02
69300
  • 0
  • 0
  • 0
Double Time [ 37600 / 54000 ] Victory March [ 37600 / 144000 ]
Sideslip [ 36000 / 36000 ] Sidewinder [ 55350 / 90000 ]
Discokoopa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
00:00:00
62400
  • 0
  • 0
  • 0
Double Time [ 37800 / 37800 ] Victory March [ 74700 / 100800 ]
Sideslip [ 32400 / 32400 ] Sidewinder [ 52725 / 81000 ]
Asdonaur
No day-to-day abilities. No day-to-day abilities.
18:02:24
21100
  • 0
  • 0
  • 0
Sideslip [ 8050 / 21600 ] Sidewinder [ 8050 / 54000 ]
Hyper Repair [ 13025 / 27000 ] Hyper Upgrade [ 13025 / 54000 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
12:03:52
3700
  • 0
  • 0
  • 0
Double Time [ 7850 / 27000 ] Victory March [ 7850 / 72000 ]
Sideslip [ 3925 / 18000 ] Sidewinder [ 3925 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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