Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/03/2023 - Last Updated: 06/15/2023 - C-rank GRIT telepiperunners
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
untpg
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:23:16
1107500
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Snipe Attack [ 54000 / 54000 ] Super Snipe [ 99000 / 108000 ]
Snipe Attack [ 54000 / 54000 ] Super Snipe [ 108000 / 108000 ]
mirddes
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:03:23
571000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
elee
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:00:00
509500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
MoonShell
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:02:33
656000
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Snipe Attack [ 20000 / 27000 ] Super Snipe [ 20000 / 54000 ]
Snipe Attack [ 10000 / 27000 ] Super Snipe [ 10000 / 54000 ]
Elvx
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:21:32
506500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Flambe
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:19:26
517000
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 31000 / 54000 ]
Snipe Attack [ 15500 / 27000 ] Super Snipe [ 15500 / 54000 ]
Nicotrossel
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10:16:49
742000
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Conren
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
621000
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Empathy_Apologist
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:08:21
186500
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 35000 / 64800 ]
Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
izicbro
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
04:00:00
509500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Wigglestix
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:02:57
338500
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
schlachtoros
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:14:25
139000
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
SINWITHIN
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:06:06
2500
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SUPER
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 97200 / 97200 ]
archivedletters
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:02:46
152000
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SUPER
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Drake666
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:12:27
484000
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SUPER
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Christiaan1
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:04:40
142500
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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