Tagx2
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/05/2023 - Last Updated: 04/01/2023 - ! Pangea
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
JIPS
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
01:17:33
10060
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 1870 / 57600 ] Samurai Spirit [ 1870 / 100800 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
dasupahplayer
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
05:09:15
1040
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 62860 / 75600 ]
Isqrd
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:07:23
23700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 32400 / 32400 ] Max Blast [ 41550 / 64800 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 34275 / 54000 ]
Nemo86
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:02:47
3700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 32525 / 36000 ] Airborne Assault [ 32525 / 108000 ]
Double Time [ 7350 / 37800 ] Victory March [ 7350 / 100800 ]
Product
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:15:44
15800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 47530 / 54000 ]
Zatsune
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. No day-to-day abilities.
05:26:30
58100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
Hyper Repair [ 14720 / 37800 ] Hyper Upgrade [ 14720 / 75600 ]
jriico23
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:09:56
17600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 11600 / 18000 ] Airborne Assault [ 11600 / 54000 ]
Double Time [ 5800 / 27000 ] Victory March [ 5800 / 72000 ]
ryeant
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
01:17:45
50360
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 46395 / 54000 ]
Morale Boost [ 25980 / 36000 ] Samurai Spirit [ 25980 / 63000 ]
Overlawaight
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:05:31
26700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 46140 / 54000 ]
Tower Shield [ 23070 / 27000 ] Tower of Power [ 23070 / 54000 ]
LuckyGunnerMat
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:10:10
21560
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 58430 / 63000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 30415 / 45000 ]
GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Luck on attacks is +0 to +19%.
06:02:14
23000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
onisteven
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
00:00:00
29400
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Lucky Star [ 17760 / 43200 ] Lady Luck [ 17760 / 86400 ]
ThundrrVolt
Units repair +1 additional HP (note: liable for costs). Units repair +1 additional HP (note: liable for costs).
05:09:23
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 47600 / 75600 ]
Lucky Lass [ 10500 / 43200 ] Covering Fire [ 10500 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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