Day 15 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 04/14/2008 - Last Updated: 07/08/2008 - Armageddon Sprinkles
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
rast2
Units cost +20% more to build, but gain +30% attack and defense.
1000
  • 0
    Units in vision only
  • 0
  • 0
POWER
drummerguy8969
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
0
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 2910 / 27000 ] Super Snipe [ 2910 / 81000 ]
seanv
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10100
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 20209.4 / 27000 ] Super Snipe [ 20209.4 / 81000 ]
aka snicker
Units repair +1 additional HP (note: liable for costs).
13800
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 33267.5 / 81000 ]
keni-
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
3000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 1090 / 27000 ] Victory March [ 1090 / 81000 ]
Sly Mold
Units cost +20% more to build, but gain +30% attack and defense.
21320
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 60414.6 / 81000 ]
daishi
Units cost is reduced to 90% (10% cheaper).
31810
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Shadowlinkds
Units (even air units) gain +10% attack power on plains.
5000
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
haothehare
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
4000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
chum666
Units cost +20% more to build, but gain +30% attack and defense.
20240
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 63000 / 81000 ]
Robocop
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 16992.6 / 27000 ] Victory March [ 16992.6 / 81000 ]
GarlicJr
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
3000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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