North America at War
Day 14 - Boot: 00d 00h 00m - AET:
Game Started: 04/22/2008 - Last Updated: 06/13/2008 - North America
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Kaguya
Units gain +30% attack, but lose -20% defense.
13000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Fate 6
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
18000
  • 0
  • 0
  • 0
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
keni-
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
36000
  • 0
  • 0
  • 0
Double Time [ 4025 / 27000 ] Victory March [ 4025 / 81000 ]
drummerguy8969
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
harsha
Units cost +20% more to build, but gain +30% attack and defense.
2380
  • 0
  • 0
  • 0
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 46971.2 / 81000 ]
MG42
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
11600
  • 0
  • 0
  • 0
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
darkshadow
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20300
  • 0
  • 0
  • 0
Gold Rush [ 25112.9 / 27000 ] Power of Money [ 25112.9 / 81000 ]
BandoIruka
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
500
  • 0
  • 0
  • 0
Max Force [ 24180.6 / 27000 ] Max Blast [ 24180.6 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.