Day 55 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/13/2023 - Last Updated: 06/15/2023 - 12P - Immigration (Teleport)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
GustyFan071 GustyFan071
Luck on attacks is -14% to +29%. Units gain +30% attack, but lose -20% defense.
20:07:30
42000
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Kakaschkovjew Kakaschkovjew
No day-to-day abilities. Luck on attacks is -9% to +24%.
15:16:53
93000
Sideslip [ 25200 / 25200 ] Sidewinder [ 63000 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Brute Force [ 29550 / 32400 ] Barbaric Blow [ 29550 / 64800 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Azoar Azoar
No day-to-day abilities. Luck on attacks is -14% to +29%.
13:14:56
19400
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Overclock [ 27000 / 27000 ] System Crash [ 35500 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Lycidas Lycidas
Units (even air units) gain +10% attack power on plains. Luck on attacks is -9% to +24%.
03:17:58
3000
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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    Units in vision only
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Seatsalt Seatsalt
Luck on attacks is -14% to +29%. Units (even air units) gain +10% attack power on roads.
16:18:57
24000
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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whoareyou whoareyou
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Luck on attacks is -9% to +24%.
17:02:24
17200
Turbo Charge [ 0 / 32400 ] Overdrive [ 0 / 64800 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 32025 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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    Units in vision only
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doctorxla5 doctorxla5
Luck on attacks is -14% to +29%. No day-to-day abilities.
38:07:31
100
POWER
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Sideslip [ 54000 / 54000 ] Sidewinder [ 106725 / 135000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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blankpuppet blankpuppet
Luck on attacks is -14% to +29%. Units gain +30% attack, but lose -20% defense.
03:18:57
10900
Overclock [ 27000 / 27000 ] System Crash [ 57700 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Knuckleduster [ 27000 / 27000 ] Haymaker [ 28850 / 54000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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    Units in vision only
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Fiore_man Fiore_man
No day-to-day abilities. Luck on attacks is -14% to +29%.
11:18:47
10600
Sideslip [ 7950 / 18000 ] Sidewinder [ 7950 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
Overclock [ 3975 / 27000 ] System Crash [ 3975 / 63000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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    Units in vision only
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BadRAM BadRAM
Luck on attacks is -14% to +29%. Units gain +30% attack, but lose -20% defense.
40:21:31
69000
Overclock [ 81000 / 81000 ] System Crash [ 116250 / 189000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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    Units in vision only
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Amit8989 Amit8989
Luck on attacks is -9% to +24%. Units (even air units) gain +10% attack power on plains.
32:04:03
31300
POWER
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
Beat Down [ 32400 / 32400 ] Block Rock [ 64800 / 64800 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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    Units in vision only
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Zubaz Zubaz
Luck on attacks is -14% to +29%. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
157100
Overclock [ 59400 / 59400 ] System Crash [ 138600 / 138600 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
Turbo Charge [ 31350 / 64800 ] Overdrive [ 31350 / 129600 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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