FFA Maelstrom
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/14/2023 - Last Updated: 02/22/2023 - 2vs2 Maelstorm Portal
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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kostar|
Units cost +20% more to build, but gain +30% attack and defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
808760
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    Units in vision only
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Morale Boost [ 0 / 79200 ] Samurai Spirit [ 0 / 138600 ]
Market Crash [ 54000 / 54000 ] War Bonds [ 162000 / 162000 ]
Fruitigal
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units (even air units) gain +10% attack power on roads.
15:14:38
242100
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Copter Command [ 34350 / 46800 ] Airborne Assault [ 34350 / 140400 ]
Forced March [ 0 / 43200 ] Trail of Woe [ 0 / 72000 ]
KarlKingRaylien
Units gain +10% attack and +10% defense. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:23:33
38500
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    Units in vision only
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None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
DeezNuts044
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units gain +10% attack and +10% defense.
18:15:53
35950
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    Units in vision only
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Copter Command [ 0 / 36000 ] Airborne Assault [ 0 / 108000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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