Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/15/2023 - Last Updated: 02/02/2023 - Jormungandr2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Hemophobictampon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:06:19
2800
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    Units in vision only
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Player team
Max Force [ 6925 / 43200 ] Max Blast [ 6925 / 86400 ]
Horizon21
Luck on attacks is +0 to +19%.
13:17:12
15200
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    Units in vision only
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 64800 / 64800 ]
Dutchy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
17:11:48
48900
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    Units in vision only
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Player team
Terrain Tactics [ 42100 / 43200 ] Prime Tactics [ 42100 / 75600 ]
thrownaway
No day-to-day abilities.
00:00:00
14900
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    Units in vision only
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Player team
Hyper Repair [ 26700 / 43200 ] Hyper Upgrade [ 26700 / 86400 ]
ChainDestruction
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:20:29
5800
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    Units in vision only
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Player team
Lightning Drive [ 29975 / 32400 ] Lightning Strike [ 29975 / 97200 ]
TheCoure
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:18:04
13800
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    Units in vision only
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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