yus
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/16/2023 - Last Updated: 02/28/2023 - Fallout New Vegas Mojave Desert
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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rapharl10
Units gain +10% attack.
11:11:09
16400
  • 0
  • 0
  • 0
Black Wave [ 11950 / 45000 ] Black Storm [ 11950 / 81000 ]
00fuzz7y
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:13:50
38400
  • 0
  • 0
  • 0
Tower Shield [ 32400 / 32400 ] Tower of Power [ 60020 / 64800 ]
KudiSt_
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
27280
  • 0
  • 0
  • 0
Morale Boost [ 10520 / 43200 ] Samurai Spirit [ 10520 / 75600 ]
Elvx
Units gain +10% attack.
08:07:55
21000
  • 0
  • 0
  • 0
Black Wave [ 1320 / 45000 ] Black Storm [ 1320 / 81000 ]
Drake666
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:15:40
3200
  • 0
  • 0
  • 0
POWER
churchhill
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:02:32
11700
  • 0
  • 0
  • 0
Copter Command [ 18000 / 18000 ] Airborne Assault [ 19450 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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